Index of ‘Articles’ Articles

April 29, 2013

Categories:
Articles

The NoEstimates Movement

There’s a lot of interesting talk and thinking, going on under the heading of #NoEstimates. I think it’s great, and I’m all for it. To do #NoEstimates, people will need some help …

March 27, 2013

Categories:
Articles, Beyond Agile

Value is What You Like

Robert Pirsig’s protagonist “Phaedrus” said “Quality is what you like”. We talk a lot about “value”.

My aim here is to suggest to you that value is what you like.

September 11, 2012

Categories:
Articles, Codea, Lua Language, Practices

Codea Game – 5

It’s time to work a bit on the “model” for the game. I envision an array of “stories”, each able to answer how long it will take to do it, and how valuable it is. The answers to these questions …

August 31, 2012

Categories:
Articles, Codea, Lua Language, Practices

Codea Game – 3

Let’s take a look at what we have so far, and see what the code is trying to say. Does it seem like early days for that? Maybe not … why not start thinking right away? :)

-- Game Spike

August 29, 2012

Categories:
Articles, Codea

Codea Game – 2

In this episode, the code tells us to move toward a subordinate drawable object, the Polyline. We listen.

Recent Articles

The NoEstimates Movement

There’s a lot of interesting talk and thinking, going on under the heading of #NoEstimates. I think it’s great, and I’m all for it. To do #NoEstimates, people will need some help …

Value is What You Like

Robert Pirsig’s protagonist “Phaedrus” said “Quality is what you like”. We talk a lot about “value”.

My aim here is to suggest to you that value is what you like.

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