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	<title>Comments on: Quality vs Speed? I Don&#8217;t Think So!</title>
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	<link>http://xprogramming.com/articles/quality/</link>
	<description>an agile software development resource</description>
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		<title>By: Ron Jeffries</title>
		<link>http://xprogramming.com/articles/quality/#comment-1290</link>
		<dc:creator>Ron Jeffries</dc:creator>
		<pubDate>Fri, 30 Apr 2010 14:07:59 +0000</pubDate>
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		<description>If people aren&#039;t motivated, things won&#039;t go as well. The Q/T tradeoff will still work. I&#039;m not sure this is the best place for a conversation though, and I think I&#039;ll let this be the last comment for now ...</description>
		<content:encoded><![CDATA[<p>If people aren&#8217;t motivated, things won&#8217;t go as well. The Q/T tradeoff will still work. I&#8217;m not sure this is the best place for a conversation though, and I think I&#8217;ll let this be the last comment for now &#8230;</p>
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		<title>By: Horia Dragomir</title>
		<link>http://xprogramming.com/articles/quality/#comment-1289</link>
		<dc:creator>Horia Dragomir</dc:creator>
		<pubDate>Fri, 30 Apr 2010 13:50:51 +0000</pubDate>
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		<description>Ron Jeffries, what happens, then, if you take the motivation away? In terms of quality/time, I mean.

My original point, though: if you don&#039;t provide compensation, you cannot expect the best quality in the shortest of times. Excuse my digression, though.

I do think this is a great explanation on the whole quality vs. time issue. There&#039;s been talk about this lately, and yours is the best article I&#039;ve read so far.</description>
		<content:encoded><![CDATA[<p>Ron Jeffries, what happens, then, if you take the motivation away? In terms of quality/time, I mean.</p>
<p>My original point, though: if you don&#8217;t provide compensation, you cannot expect the best quality in the shortest of times. Excuse my digression, though.</p>
<p>I do think this is a great explanation on the whole quality vs. time issue. There&#8217;s been talk about this lately, and yours is the best article I&#8217;ve read so far.</p>
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		<title>By: Ron Jeffries</title>
		<link>http://xprogramming.com/articles/quality/#comment-1288</link>
		<dc:creator>Ron Jeffries</dc:creator>
		<pubDate>Fri, 30 Apr 2010 13:13:26 +0000</pubDate>
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		<description>People have many and complex needs and goals. None of these, it seems to me, interacts interestingly with the quality / time tradeoff. Given constant motivations, the quality/time equation will remain the same.</description>
		<content:encoded><![CDATA[<p>People have many and complex needs and goals. None of these, it seems to me, interacts interestingly with the quality / time tradeoff. Given constant motivations, the quality/time equation will remain the same.</p>
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		<title>By: Horia Dragomir</title>
		<link>http://xprogramming.com/articles/quality/#comment-1285</link>
		<dc:creator>Horia Dragomir</dc:creator>
		<pubDate>Fri, 30 Apr 2010 11:32:19 +0000</pubDate>
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		<description>Ron Jeffries, right you are. I specified money before saying that I really mean compensation so that the note would be easier to digest.

Compensation can take many forms. Most commonly, it&#039;s money. It can also be self-esteem, pride, recognition, what have you.

In other words, your motivation includes your desire to be compensated. No matter what that compensation might be.

In this sense, compensation is the third leg.</description>
		<content:encoded><![CDATA[<p>Ron Jeffries, right you are. I specified money before saying that I really mean compensation so that the note would be easier to digest.</p>
<p>Compensation can take many forms. Most commonly, it&#8217;s money. It can also be self-esteem, pride, recognition, what have you.</p>
<p>In other words, your motivation includes your desire to be compensated. No matter what that compensation might be.</p>
<p>In this sense, compensation is the third leg.</p>
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		<title>By: Ron Jeffries</title>
		<link>http://xprogramming.com/articles/quality/#comment-1282</link>
		<dc:creator>Ron Jeffries</dc:creator>
		<pubDate>Fri, 30 Apr 2010 10:56:46 +0000</pubDate>
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		<description>Andre: Slacking: the evasion of work or duty.

Horia: I do not agree that compensation is the third leg of time and quality. Monetary compensation may be important, just as product revenue may be important. But I would not work with someone who told me he would do better work only if I paid him more.</description>
		<content:encoded><![CDATA[<p>Andre: Slacking: the evasion of work or duty.</p>
<p>Horia: I do not agree that compensation is the third leg of time and quality. Monetary compensation may be important, just as product revenue may be important. But I would not work with someone who told me he would do better work only if I paid him more.</p>
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		<title>By: Horia Dragomir</title>
		<link>http://xprogramming.com/articles/quality/#comment-1279</link>
		<dc:creator>Horia Dragomir</dc:creator>
		<pubDate>Fri, 30 Apr 2010 10:21:41 +0000</pubDate>
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		<description>Yes! Thank you!

Still, you said nothing about the third part of the software triangle: money. Or compensation, to generalize.

The rule is that there needs to be a balance. If two points are high( like short time and good quality ) the third point must also be high( more compensation ).
When working for free, this is automatically satisfied because the compensation you really get is how you &lt;em&gt;feel&lt;/em&gt; about the job -- do a good job fast and you feel great!

When we bring this into the business realm, though, it&#039;s no longer only about developers shipping out a great product. It&#039;s also about compensation.

PS: I love the design of this site!</description>
		<content:encoded><![CDATA[<p>Yes! Thank you!</p>
<p>Still, you said nothing about the third part of the software triangle: money. Or compensation, to generalize.</p>
<p>The rule is that there needs to be a balance. If two points are high( like short time and good quality ) the third point must also be high( more compensation ).<br />
When working for free, this is automatically satisfied because the compensation you really get is how you <em>feel</em> about the job &#8212; do a good job fast and you feel great!</p>
<p>When we bring this into the business realm, though, it&#8217;s no longer only about developers shipping out a great product. It&#8217;s also about compensation.</p>
<p>PS: I love the design of this site!</p>
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		<title>By: D. André Dhondt</title>
		<link>http://xprogramming.com/articles/quality/#comment-1277</link>
		<dc:creator>D. André Dhondt</dc:creator>
		<pubDate>Fri, 30 Apr 2010 09:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://xprogramming.com/?p=1614#comment-1277</guid>
		<description>The phrase &quot;slacking on quality&quot; throws me off-- slack is a good thing (http://dhondtsayitsagile.blogspot.com/2010/04/slack-were-not-slacking-off.html).  Otherwise, I agree.  Increasing quality is the only way to go fast on a sustainable basis.</description>
		<content:encoded><![CDATA[<p>The phrase &#8220;slacking on quality&#8221; throws me off&#8211; slack is a good thing (<a href="http://dhondtsayitsagile.blogspot.com/2010/04/slack-were-not-slacking-off.html" rel="nofollow">http://dhondtsayitsagile.blogspot.com/2010/04/slack-were-not-slacking-off.html</a>).  Otherwise, I agree.  Increasing quality is the only way to go fast on a sustainable basis.</p>
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